Parasouls[TESTING]
PLEASE READ
use my ko'fi to donate https://ko-fi.com/nezumimaus5
DISCLAIMERS: (made in godot engine) this is my first time coding anything
KEYREBINDING HAS YET TO BE IMPLIMENTED
CONTROLLER SUPPORT HAS YET TO BE IMPLIMENTED
you can down load joytokey if you wish to use a controller, it allows you to set your controller inputs to keyboard inputs
SOCIAL MEDIA: https://x.com/SoulsPara39839
controls
wasd+arrow keys: movement
shift: dash
downkey or S: fast fall
space bar: double jump(time it just right to jump higher, or quickly double tap to reach max height)
this game is meant to test the current mechanics, i will continue to update it with new versions , any and all feed back will helpful in the development of the game.
after advance movement and combat is done, i will work on a tempory round based hack and slash game for feed back on enemy ai and over all mechanics, this wont come until maybe, 3 or 4 months possibly more!
the main game will have a speedy combat system, dashes,double jumping, hack and slash style, but high difficulty and skill ceiling is the goal. the game play loop will be similar to made in abyss, go as deep as you can, collect treasure, and return to the surface for goodies.
A LINK THE TODO LIST SO YOU CAN EXPECT WHAT TO BE ADD TO THE TEST GAME https://docs.google.com/document/d/1iwUbZ-kVg88ZYwDw019ymxE2C3DkgQ5Rlqa4fuP_Av0/...
FEED BACK AND KNOWN BUGS https://docs.google.com/document/d/1fPMro6LESvYxAXTaeJc9yQmY0jpvSIu96P9XfexvALM/...
Status | In development |
Platforms | HTML5 |
Author | ParasolSoulsDev |
Made with | Godot |
Tags | 2D, Godot, Singleplayer |
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